![]() Mastery is the weapon proficiency which allows more consistent damage, but the maximum damage remains the same. Knuckle, Soul Shooter, Arm Cannon/Revolver (Blaster) Two-handed Blunt Weapon, Long Sword (Lazuli), Scepter Wand, Staff, Shining Rod, Psy Limiter, Magic Gauntletīow, Dagger, Dual Bowguns, Cane, Desperado, Energy Chain (Cadena), Ancient Bow, Buchae, Tuner, Breath Shooter, Chakram For most jobs, it is not so important as most jobs only have 1 weapon to choose. It varies based on the weapon worn and the job. It is the hidden multiplier that will affect damage dealt. ![]() Before 3rd Job: 4 + L e v e l × 5, rounded down.Īll Stats, HP, MP, DEF, ATT and Magic ATT is calculated separately with each stat using the same stat throughout the calculation.Each character starts with 4 AP, with character level (Level 1 inclusive) providing 5 AP, as well as 3rd Job and 4th Job Advancements giving 5 AP each. Each stat has a default value of 4 as pure stat and Ability Points (AP) is used to increase this. It is the stats that is permanently tied to the character when there are no effects applied to it. There are a few components that contribute to your total stats. When the game states All Stats, it simply means STR, DEX, INT and LUK, nothing else. There are 4 stats: STR, DEX, INT and LUK. For all percentage based stats, take it as a whole number. The sections of this article detail various formulas and tables within the game. 3.8.4 Map-based Monster Damage Modifier.So my suggestion is: Let us input the attack speed by ourselves, for example: Redemption being Slow8 is of course nothing you'd hope beats your DPS but it would still be nice to have some more control over the calculation, as a user. What if I'm using a Maple Pyrope Spear, or a Stormshear? What if I'm using Redemption? Of course I, along with most others, know that Pyrope and Ski has equal speed, and Stormshear has the same with Dragon Faltizan, Pinaka and most other spears. These two options feels like a limitation to me. I am using this spreadsheet every now and then (well, a copy of it that I've put as a bookmark in my browser for quick access.) and I'd like to suggest something:Ĭan we have an option for Spear with Speed 5? Currently, we choose between "Spear Crusher (Sky Ski)" and "Spear Crusher (Dragon Faltizan)". If you wish to see them you can go: view>hidden sheets Added more sheets but to keep things neat, they are hidden. Added a template sheet that can be used for quick comparison.Ħ. Shadower calculations should be possible now.ĥ. confirmed that for corsairs and drks, bullseye and zerk does increase se damageģ. Changed from (260+140)*1.9 to 260*1.9+140 (Still considering this though, I'm still not sure if this is accurate)Ģ. Changed how SE affects hero's brandish damage. BW dmg for pally somehow had an extra 2x multiplier that did not make sense. (didnt change for assassinate 20 because I don't know the change in base for that)Ĥ. Increased assassinate base at level 30 from 600 to 950. Changed barrage+DS cooldown to 2.68 from 2.34 after examining a video sent by a friend using the combo.Ģ. screwed up many se calculations with paladin, somehow overlooked them while creating. fixed blast (f/i/l) (sword) attack speed (somehow it was using strafe attack speed instead)Ģ. You can calculate your dps on any class now! This calculator also considers damage cap.ġ. The spreadsheet is set as view-only mode, so if you wish to use it, please make a copy of it.Ĭalculation for shadowers might be off, I'm still figuring out how assassinate worksĪfter receiving some edit requests, I am going to leave this image on how to make a copy.
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