![]() ![]() In this mode your ship will still be moving fairly fast, so we want to take some care. On the first stage we dont need to worry about such things, just head towards your target.Īfter get closer (roughly at 32km), we will enter into the second phase - glide mode. If we are going too fast, with a steep angle of descent we are likely to smash into the ground. There are two pieces of information which are very useful the angle of descent and our altitude (or distance from the surface). ![]() When we are close enough, our HUD will change to something like this Once you have the base in the correct position, head towards it. If you your target circle is dotted, then it means its behind (so you will need to travel around the planet, not head straight towards it). When we approach a planet I would slow-down a bit more than normal (but not too much). The first stage is same as normal - enter into frame-shift-mode (or as I like to call it, fast travel). When landing on a planet, we will go through a couple of different stages before we can land on the surface or a base. Once done, we need to head towards the planet (as normal). Some bases have higher security than others meaning some may not allow to you land or even get near (as marked with the pluses). If you select the first option when hovering over a base, we can lock-on a target in the same way as a station. PoI or points of interest are not displayed on the planetary map This new map show us what is on the surface of the planet, such as any bases and their security (more pluses, the higher the secuity). If you hover over the planet, we get some options - one being a planetary map. This means you can land on this planet, if no circle then you can not. If you notice there are some planets with a circle around them (like Eravate 2 (in the above picture) that has a blue circle around it). For now we can land on one of four types Ice, Rock, Rock and Metallic. It is rumoured that landing on populated planets will be released in a add-on later on. Unfortunately we can not land on all the planets, only those which are airless (and can not support life). Now we have our equipment its time to look for somewhere to land. This hangar will swap one of your internal compartments for a place to store your vehicle(s).Īt the time of writing, there is only one type of vehicle - the SRV Scarab Then you will need a planetary vehicle hangar. If you wish to drive a vehicle around on the surface, Once you have the approach suite installed then you are ready to go. If you have the Elite: Dangerous - Horizons add-on, you will be able to land on bases and planets.įor starters we will need a planetary approach suite, and should be installed by default (if you have the add-on)
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